<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>VECTOR Devlog - itch.io</title><link>https://charger0277.itch.io/vector</link><description>Portals, cubes and turrets on a 2001 handheld. A Game Boy Advance game written from scratch. [DEMO]</description><item><guid>https://charger0277.itch.io/vector/devlog/1653182/v044-the-robot-walks-now</guid><title>v0.44: the robot walks now</title><link>https://charger0277.itch.io/vector/devlog/1653182/v044-the-robot-walks-now</link><pubDate>Sat, 05 Sep 2026 11:23:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Same twelve rooms as v0.43, same puzzles, same one .gba file. What changed is the thing you do between the puzzles: walking . A tester put it plainly. The robot did not weigh anything. He was running...</p>]]></description></item><item><guid>https://charger0277.itch.io/vector/devlog/1652528/v043-twelve-rooms-a-camera-that-moves-and-a-tower-two-screens-tall</guid><title>v0.43 - twelve rooms, a camera that moves, and a tower two screens tall</title><link>https://charger0277.itch.io/vector/devlog/1652528/v043-twelve-rooms-a-camera-that-moves-and-a-tower-two-screens-tall</link><pubDate>Fri, 04 Sep 2026 20:20:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is a new build of the same demo. Still twelve free rooms in one .gba file, but not the rooms you played. Every one of the twelve has been rebuilt, and the engine grew a camera. If you played v0.4...</p>]]></description></item></channel></rss>